Review: Twin Worlds by Neil R. Jones

Twin Worlds by Neil R. Jones
Paperback: Ace, G-681, $0.50, 157pp, 1967 [1]

If you’ve read my other reviews in this series [2], you basically know how the last verse (at least for now) of this song goes. The only significant difference is that, while Jones’ powers of invention never flag, his patience with ending stories seems to be running low.

Neil R. Jones would probably not welcome comparisons to Robert L. Forward on the one hand or Ursula K. Le Guin on the other, but the first tale deals with political unrest on “Twin Worlds” a mere 100,000 miles apart. It begins when the Zoromes enter a four-planet system – no, five! – and pick one of the two twins to land on, which they find is called Selimemigre from the first person they meet, who happens to be a good exile they can help. Said exile, Kamunioleten, tells how the evil Bemencamla (Harris?) has taken control of Dlasitap by murdering five of Kam’s fellow administrators and framing him for it. In punishment, Kam has been placed on the low end of an island which is inundated daily with the monstrous tides between the two worlds. Unfortunately, his home is springing a leak. The ship with most of the Zoromes goes to Dlasitap to find out what’s going on over there while we stay with Kam and a few Zoromes, including the Professor. After the ship has been gone an unduly long time, the Professor starts reminiscing on the Double Planet about the time he was waiting alone a (very!) long time at the Double Sun. He must stop his reveries when it turns out that workers who had supposedly come to repair the leak had, in fact, come to ensure it “accidentally” got worse and there follows a rather thrilling effort to reach high ground before the tides peak (impossible for Kam alone and not a given for the machine men trying to help him). After waiting still longer at high ground, Jameson finally resolves to try the local method of transportation to reach the other world and search for their ship. Steampunk fans will rejoice because that method involves a Verne-like bullet being fired from a steam-driven flywheel (depicted on the cover). This is dangerous, to say the least, and the doughty machine men do indeed crash-land in shallow water but are able to catch a ride hanging on to the underside of an ocean ship headed for port. There they learn all about Bem and the tardy ship. After some running about, it’s all wrapped up in moments and one of the big surprises (regarding where the Zorome ship has been) will surprise few.

A great moment in prose from this one is when Professor Jameson calculates the length of a local unit of measure and declares that it is “7.193 feet and some few inches.” Possibly topping that is this lengthy bit from immediately after Jameson and friends have crashed into the shallow bottom of the ocean:

…the water grew darker. It seemed too soon for late afternoon twilight, and the three Zoromes looked up to see a dark object hovering above them. Into the mind of Professor Jameson flashed a memory of the huge fish which had swallowed 88ZQ4 and himself when they had sunk into the depths of the hydrosphere, yet this shadowy object above them moved too mechanically and majestically to be a fish. Moreover, its movement was too sluggish for association with the marine denizens.

“A boat!” flashed 6W-438.

After that adventure, the Zoromes find themselves “On the Planet Fragment,” which is a rectangular prism or cuboid. This leads to some almost Eganesque planetary exploration with Clementine gravity, while Jones populates the bizarre surface and shallow atmosphere with a menagerie of odd creatures, from the friendly disc-shaped Uum (whom Jameson originally calls the “Disci”) who are preyed upon by the floating aerial pseudo-jellyfish Eiuks to the gigantic, hugely powerful Ooaurs from the high-gravity regions on the long end of the fragment, to the Oaos who are enemies of the Eiuk but otherwise turn out to not be what they seem. Why the Eiuk seem to only attack at night and how they can be brought down in the Land of Exhaustion (as the Uum call the high-gravity regions) but then fly away the next day, are some of the key questions and each answer is replaced by “still another of the puzzles confronting the machine men of Zor on the planet fragment.” Eventually, the nature of the Uum city of Ui, the Ooas, and more come clear after much exploring and fighting.

Though this also stops suddenly with a weird non-ending followed by an epilogue of just over a page which recounts a novel we don’t get to read, and though it also features winning prose where something “shot like a plummet into the rarefied atmosphere above” and we are always trying to defend the “tender and delectable Disci,” I enjoyed this wild tale the most of this trio.

Finally, despite the epilogue, we do experience one more adventure on the planet fragment when, in an effective in media res opening, the Zoromes have traveled to volcanic lava regions, fight the Fire Dwellers there, and eventually meet “The Music Monsters.” (Other than the alliteration, I can’t think why they’re called that. Though semi-barbaric, they are sentient, friendly to the Zoromes, and not at all monster-like. Such creatures are never otherwise called monsters.) The fighting, gambling, accidentally musical “monsters” are quite memorable, as are the very different plant-creatures encountered further along the way. Even the Eiuks make another appearance and our perspective on them undergoes an interesting change. Perhaps the best part is how the Uum have been getting along generally and do get along specifically with the “monsters” when they meet. Still, this all feels like an episodic appendix to the prior tale, though it does end well.

That ending is especially fortunate because, while Jones probably couldn’t have known it, T. O’Connor Sloane was to leave the editor’s chair of Amazing with the very issue that contained this story and Raymond Palmer was to arrive and take the magazine in another direction, so this first run of twelve stories from 1931-38 ended here. After a short while, Frederik Pohl (who was running a pair of shoe-string magazines as a teenaged editor) published another quartet of the stories in Astonishing from 1940-42. Jones published nothing from 1943-47 (indeed, aside from a 1948 fanzine story and a 1951 magazine novel, Jones’ non-Jameson career ended in 1942) but, when Ejler Jacobson took over Super Science Stories, the Jameson series grew by another five stories from 1949-1951. Nothing new appeared from 1952-66 until DAW books collected the first dozen Jameson tales in four books and added a fifth book which took one from the Pohl era, one from the Jacobson era, and added two previously unpublished tales. More silence followed until, finally, a last unpublished tale appeared in a 1989 fanzine shortly after Jones’ death.

I’m not saying I’ll never review Doomsday on Ajiat but I don’t have any intention of doing so anytime soon, so I’ll just end this with a list of the Jameson stories I enjoyed the most:

  • “The Jameson Satellite” (Amazing Stories, July 1931)
  • “Into the Hydrosphere” (Amazing Stories, October 1933)
  • “Labyrinth” (Amazing Stories, April 1936)
  • “On the Planet Fragment” (Amazing Stories, October 1937)

[1] Original publications:

  • “Twin Worlds” (Amazing Stories, April 1937)
  • “On the Planet Fragment” (Amazing Stories, October 1937)
  • “The Music-Monsters” (Amazing Stories, April 1938)

[2] Previous reviews of the Professor Jameson stories:

Birthday Reviews: Campbell, Haldeman, Laumer, Wilhelm

This week’s birthday stories introduce us to a giant spaceship, a giant tank, and two far futures. All come from the same magazine (under two names). One is by John W. Campbell and published by Campbell’s editorial predecessor (F. Orlin Tremaine), the Keith Laumer and Kate Wilhelm stories were published by Campbell, himself, and the one by Joe Haldeman was published by Campbell’s successor (Ben Bova). [1]

John W. Campbell (1910-06-08–1971-07-11)

“Forgetfulness” (Astounding, June 1937)

The people of Pareeth have created mighty ships and have crossed the interstellar void to arrive at a new world, but it turns out to be an old world, inhabited by people who long ago basically gave the people of Pareeth the gift of fire. But now these people see the inhabitants as sadly degenerate, being unable to remember how the great technology of their predecessors, called “the city builders,” worked. Still, there’s something strange about them… When the rising civilization makes plans to colonize the world of the degenerates, reversals and revelations are in store.

This story is initially short on action and, like many “Don A. Stuart” stories (the pseudonym Campbell used for the second phase of his writing career), it’s long on mood, description, and concepts. Still, it’s an effective mood, with fascinating descriptions (including a mention of “mile-long ships”), and wild concepts, such as the generator used by the city builders called a “sorgan mechanism” which nearly causes one witness to lose his mind as he sees that it is hooked into another dimension which has a moebius-like relation to eternity. When the crisis comes, the mood, descriptiveness, and conceptual power are retained while the action rises. The conclusion is clever and satisfying.

Joe Haldeman (1943-06-09)

“Anniversary Project” (Analog, October 1975)

Reprinted unchanged from a 2019-12-11 post.

One million years after the invention of the written word, Three-phasing has been created to remaster the art of reading so that he may enjoy the cache of books that has been rediscovered after being left for posterity in 2012. Meanwhile, Nine-hover has been playing around with a time machine (which no longer exists, but that certainly doesn’t end a time machine’s usefulness) and, using the books as associative talismans of a sort, she captures Bob and Sarah Graham. They’ve been recently married and were enjoying their last days of Bob’s leave before he ships off to the Korean War. You see, even in a far far far future world of amazing abilities (and telepathy) it’s hard to recapture the mentality of such primitive people and really understand what reading was like for them. By Sarah’s efforts, the future people get to experience her mind as she reads and she gets to spend more time with Bob. Then the story drives on to its smashing conclusion, fusing tragedy and comedy.

The opening of the tale is interesting and sometimes amusing but the far future, while not specifically derivative of anything, seems very familiar. However, once the 1951 characters appear on the scene, the humor and interest ratchet up several degrees. It’s the painful and hilarious conclusion that really makes the tale remarkable, though. Some might be upset by a possible perception of anticlimax, but it strikes me the other way, as a poetic crescendo which encapsulates “one of those things” in a way that touches on something deep. As I say, if this were just a “far future society” tale, it would be adequate, but the whole thing is firmly recommended.

Keith Laumer (1925-06-09–1993-01-23)

“The Last Command” (Analog, January 1967)

Unit LNE is a Bolo Mark XXVIII and a member of the Dinochrome Brigade, which is to say a tank that’s forty-five feet from top to bottom. And those forty-five feet are buried in a special “ten foot shell of reinforced armocrete” which is all under more than 200 meters of rock where it was buried after a war which didn’t defeat it but did make it radioactive. But when some engineers are blasting in the area for a Mayor’s pet project, a circuit trips in “Lenny,” he awakens, assesses the situation, calls on the memory of his comrades and the last vestiges of emergency power, and begins smashing his way out of his confinement. There follows a thrilling scene of his gradual angled rise over and up while panicked and mystified engineers follow along and try to figure out what they could have done, with various workers theorizing about earthquakes or accusing the others of continuing to set off charges. Finally, Lenny breaks through and believes he’s still at war and that the busy suburban mall ahead is an enemy fortress, a notion which is confirmed when the Mayor calls aircraft out to attack Lenny. With mass death imminent, one old vet is prepared to serve one more time and attempt to stop the unstoppable.

Lenny is quite a character, the massive AI battle tank is quite a concept, the situation is exciting, and the story has something to say about humanity, both good and bad, particularly regarding the things veterans often do and how they’re sometimes treated. There are several stories in the great Bolo series and this is one of the best.

Kate Wilhelm (1928-06-08–2018-03-08)

“The Mile-Long Spaceship” (Astounding, April 1957)

A man wakes up in the hospital with memories of being on a mile-long spaceship and is informed he’s survived a bad accident but his wife is okay. Gradually, his condition improves, but he still “dreams” of the spaceship. Similarly, it becomes clearer that there actually is a spaceship and it does not bode well for any species found by it. The telepath and other crewmembers aboard try to determine the location of the mentality that keeps visiting them but their task is made difficult by both a vice and a virtue of the mentality, but they keep trying. It ends in a surprising manner.

I feel like I’m missing something with this one but, even so, the ambiguity of the opening, the very, very remote, ethereal, calm conflict, and the irony make this a compelling read.


[1] And from the Department of Statistical Improbabilities: With seven days available, all four birthdays fall on one of two days and each pair (whose first initials are pairs of J&K) is separated by exactly eighteen years.